Sprite Grabber
Sprite Grabber is a tool for creating texture atlases (aka sprite sheets). It grabs sprites from multiple source bitmaps, and then optimally arranges these sprites on to one or more texture atlases. It will also create a number of very useful support files for you.
Intro Video
A short video introduction to Sprite Grabber.
Check out our demo
The easiest way to learn Sprite Grabber, is to just download and unzip our demo (for PC or Mac), take a quick look through the files already there; run Sprite Grabber; then take another look through and see what files it created for you.
Download Demo for PCDownload Demo for Mac
Further learning
Check out our series of articles, beginning with ‘Understanding Sprite Grabber’ and discover just how powerful and useful this tool really is! You can also download the Sprite Grabber instructions here.
Understanding Sprite GrabberSprite Grabber Instructions
Licensing
The demo version of Sprite Grabber does have a few limitations. If you find this tool useful, please consider buying a license, and get the unlimited full version. There are two licenses, one for indies, and one for companies:
Pro License:
The Pro Licence allows the usage of Sprite Grabber in an unlimited number of your products. This licence is applicable to companies with more than 2 employees. In addition, you will get access to full source, and an increased level of support.
Pro License for PC – £200Pro License for Mac – £200
Indie License:
The Indie Licence allows the usage of Sprite Grabber in an unlimited number of your products. If you’re an individual (not a company of more than 2 employees) making and selling your own games, this is the licence for you.